Campaign game asset settings
Most of the work in a campaign happens in its missions and scripts, which Making campaigns covers in full. This page lists the settings of its game asset, whose gameType is camp.
Field types such as positions and boundaries are explained in Game mode settings.
Campaign games are normally part of a pack, with inRotation set to false.
| Field | Required | Default | Description |
|---|---|---|---|
mission |
Yes | The mission to play. | |
environment |
No | None | The environment to use. |
autoStart |
No | false |
Whether the game starts automatically. |
introSequence |
No | None | The intro. |
| Command | What it does |
|---|---|
start |
Launches the mission. |
env <name> |
Forces an environment. |
